~PC-Characters~
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mazon -- This powerful woman
warrior belongs to nomadic bands who
roam the plains near the South Sea.
The wandering of these groups often brings
them into conflict with other peoples, so the
Amazon is accustomed to fighting to defend
her own. This lifestyle has made her fiercely
independent and able to weather severe
hardship and travel. While her skill with the
bow rivals that of the Rogues, the Amazon is
also adept in the use of spears and other
throwing weapons, as well as in hand to hand
combat. The Amazon is much sought after as
a mercenary, in which type of service she will
be loyal as long as her own ends are also
served.
ecromancer -- From the steamy recesses of
the southern swamps comes a figure cloaked in
mystery. The Necromancer, as his name
implies, is an unseemly form of sorcerer whose spells
deal with the raising of the dead and the summoning
and control of various creatures for his purposes.
Though his goals are often aligned with those of the
forces of Light, some do not think that these ends can
justify his foul means. Long hours of study in dank
mausolea have made his skin pale and corpselike, his
figure, skeletal. Most people shun him for his peculiar
looks and ways, but none doubt the power of the
Necromancer, for it is the stuff of nightmares.
aladin -- The Knights of Westmarch
who felled the armies of mighty Leoric
are pure at heart and follow closely the
teachings of Zakarum, the Religion of the Light.
A battle-ready warrior for whom faith is a shield,
he fights for what he believes to be right.
Furthermore, his steadfastness gives him powers
to bring blessings to his friends, and wreak cruel
justice upon his foes. There are those who call
the Paladin an overwrought zealot, but others
recognize in him the strength and goodness of
the Light.
orceress -- One of the rebellious
women who have wrested the secrets
of magic use from the male dominated
Mage-Clans of the East, the Sorceress is an
expert in mystical creation ex nihilo. Though
somewhat lacking in the skills of hand-to-hand
combat, she compensates for this with fierce
combative magics for both offense and
defense. Solitary and reclusive, the Sorceress
acts based on motives and ethics inscrutable
to most, sometimes seeming capricious and
even spiteful. In reality, she understands the
struggle between Order and Chaos all too
clearly, as well as her role as a warrior in this
battle.
arbarian -- The Barbarian is a member
of any of several tribes on the fringes
of civilization, and he refuses the
influence of those he sees as soft and weak.
Ceaseless clan warfare and the constant
struggle to survive in the hostile wilderness
are reflected in the Barbarian's sturdy and
powerful frame. Though perhaps lacking the
sophistication of city folk, the Barbarian has
an acute awareness of his surroundings.
Because of his shamanistic belief in the animal
powers with whom he identifies, the Barbarian
is sometimes associated with stories of
lycanthropy. In fact, he believes he can call
upon the totemic animal spirits to infuse him
with supernormal strengths and abilities, but
these only work to improve his already superb
battle-tactics.